Claude usage reset w/ Fable 5.1 release... let's go!

I was at ~80% Fable usage yesterday and pretty low “all models”, but when 5.1 was announced, all my counters went to 0 with my reset still scheduled for tonight at 9:00 PM local time. I was trying to take advantage of the new capacity, but only got it to 22% with 4 hours left.

I was wondering how all these people were complaining that Fable usage was burning up in hours. I guess I know now. I told an agent to spawn teams, subs, whatever and attack every single thing in our plan and punch list, re-validate everything we’ve done using lesser models with Fable, come up with new ideas and fully research them, and so on.

20 minutes later… session limits hit. Fable went from 22% to %60. And I thought my usual lazy workflows were loose and token inefficient!! I guess it can get way worse.